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mikey214 03-21-2012 04:51 PM

Real flight
 
I was at my local hobby store and was practicing out on a real flight simulator. I never flew before except for a small sky patroller but I recently bought a blade MCX2, just waiting on it to come in the mail! The guy at the hobby store told me I have to learn to hover before I even attempt to fly, on the simulator I can't seem to hover at all? Any tricks or anything to help learn ? I downloaded the sample version on my laptop until I get a real flight simulator with the radio controller

electronjunkie 03-21-2012 05:33 PM

Its hard, you really just need practice, practice, practice and do the tutorials/training in the Realflight sim.

It just takes time man

mikey214 03-21-2012 05:38 PM

Quote:

Originally Posted by electronjunkie (Post 3773809)
Its hard, you really just need practice, practice, practice and do the tutorials/training in the Realflight sim.

It just takes time man

Thanks ! I thought so was hoping it wasn't me , the guy was telling me to keep the heli in one spot and I looked at him like he was joking me it felt like I was getting blown all over the place , but I guess I have to buy the simulator and just practice and practice and practice , is it just like the real thing so if I learn on the simulator ill be able to fly a collective pitch helicopter?

RobZfisherman 03-21-2012 05:54 PM

Repetition.
 
Quote:

Originally Posted by electronjunkie (Post 3773809)
Its hard, you really just need practice, practice, practice and do the tutorials/training in the Realflight sim.

It just takes time man


Flog the simulator! Far better than busting up your new bird. I did it the hard way, coulda bought two computers with the crash damage money. It's only hard at first.

Got RF after I learned to stay airborn.:arggg: I repeatedly broke the bank trying to keep two birds in flying shape, you have to be somewhat stubborn.:face

PS you got the right sim in my opinion, happy flying!

electronjunkie 03-21-2012 11:06 PM

Quote:

Originally Posted by mikey214 (Post 3773823)
...so if I learn on the simulator ill be able to fly a collective pitch helicopter?

Yes just make sure you can hover perfectly (no incorrect "corrections") in all orientations, piro, and fwd flight with a small heli and the settings set to advanced.

Turn on wind and learn to compensate. Make it harder than it is in real life. There is a "pucker factor" the sim just doesn't capture. I cement orientations and maneuvers in my mind with a small heli like the Furion 450 and the sim speed up at 150% and maybe even a little gusty wind which leaves no room for mistakes.

rstekeur 03-22-2012 03:21 PM

Quote:

Originally Posted by electronjunkie (Post 3774806)
Yes just make sure you can hover perfectly (no incorrect "corrections") in all orientations, piro, and fwd flight with a small heli and the settings set to advanced.

Turn on wind and learn to compensate. Make it harder than it is in real life. There is a "pucker factor" the sim just doesn't capture. I cement orientations and maneuvers in my mind with a small heli like the Furion 450 and the sim speed up at 150% and maybe even a little gusty wind which leaves no room for mistakes.


+1 The reset button on the sim is a whole lot cheaper that buying a lot of parts.

mikey214 03-23-2012 12:04 AM

I will be receiving my blade mcx2 tomorrow hopefully I will also pick up a simulating !

Micro-ocd 03-23-2012 12:08 AM

Where are you at in Jersey Mikey? I am by the shore, Point Pleasant area, and we have a couple clubs here you can come check out if you want

mikey214 03-23-2012 12:04 PM

Quote:

Originally Posted by Micro-ocd (Post 3778209)
Where are you at in Jersey Mikey? I am by the shore, Point Pleasant area, and we have a couple clubs here you can come check out if you want

I'm at exit 135 on the parkway , Clark if your familiar with this area , but my grandmother has a shore house in lavallette and my dad and uncle dock their boat at Clark's landing in point pleasant !

RobZfisherman 03-23-2012 05:18 PM

Oh, there's more.
 
On the sim your bird is perfectly tuned and assembled for flight. Your new bird will need trimming and gyro/menu adjustments at lift off. If you can have an experienced pilot do the first flights for you it will help your wallet.

Typically the rudder needs most of the adjustments and cyclic may or not be off while pitch and rpm will want attention at the same time. And blade tracking vying to keep you busy.


Cheers!

mikey214 04-03-2012 01:12 AM

Finally picked up a real flight 6 simulator today ! Been practicing for about the last two hours just about getting hovering down. . . I was thinking , how long does it take to learn and be comfortable flying?

electronjunkie 04-03-2012 07:16 AM

Quote:

Originally Posted by mikey214 (Post 3812577)
Finally picked up a real flight 6 simulator today ! Been practicing for about the last two hours just about getting hovering down. . . I was thinking , how long does it take to learn and be comfortable flying?

Its not easy. It took me months of practice before I could fly in fwd flight comfortably, but I have a job and two kids. The amount of time & energy I have available is limited. It depends on your age, time, and natural hand-eye coordination.

Just remember, when you think you are comfortable on the sim, you are not as good as you think. Not because your hand-eye coordination isn't right. When flying in the real world crashing costs $$ and time.

To help make the sim prepare you for the real world, hook the crash detection to a cattle prod and then you'll have a more realistic setup.

mikey214 04-03-2012 11:19 AM

Quote:

Originally Posted by electronjunkie (Post 3812926)
Its not easy. It took me months of practice before I could fly in fwd flight comfortably, but I have a job and two kids. The amount of time & energy I have available is limited. It depends on your age, time, and natural hand-eye coordination.

Just remember, when you think you are comfortable on the sim, you are not as good as you think. Not because your hand-eye coordination isn't right. When flying in the real world crashing costs $$ and time.

To help make the sim prepare you for the real world, hook the crash detection to a cattle prod and then you'll have a more realistic setup.

To help make the sim prepare you for the real world, hook the crash detection to a cattle prod and then you'll have a more realistic setup.

What does this mean ? How would I do this ? Sorry I'm new to all of this and am still learning !

electronjunkie 04-03-2012 11:25 AM

I was kind of joking about the cattle prod. what I mean is that the simulation does not simulate how your nerves will be when those blades are spinning and all your money and time is a split second away from being a big mess. many people get nervous and tense up and like a deer in headlights make a wrong decision.

mikey214 04-03-2012 12:21 PM

Quote:

Originally Posted by electronjunkie (Post 3813479)
I was kind of joking about the cattle prod. what I mean is that the simulation does not simulate how your nerves will see when does blades are spinning and all your money in time is a split second away from being a big mess. many people get nervous and tense up and like a deer in headlights make a wrong decision

I see ! I guess it'll take alot of practice , practice , practice !

mikey214 04-06-2012 01:26 AM

So I've just been practicing on tail-in hovering in the training section, I just got down to a small boundary, obviously still have an occasionally "over the boundary mistake." My question is when do I know that I've accomplished tail-in hovering? So, I can move on to nose-in then side-in.
Thanks for the replies!
Mike

electronjunkie 04-06-2012 09:14 AM

Quote:

Originally Posted by mikey214 (Post 3822064)
...My question is when do I know that I've accomplished tail-in hovering? So, I can move on to nose-in then side-in.
Thanks for the replies!
Mike

There's probably many guides on the web for hover exercises. Maybe someone around here has a link?

I would change it up and practice the other orientations when you get really bored of tail-in. Then when you get the other orientations come back and try it with a 450 size and turn the wind on with gusts.

The key is when you start to get comfortable then add something that makes it more challenging like using smaller 3D helis, increase simulation speed, increase wind gusts, etc.

Then move on to slow piro hovers.

Repeat the above for inverted :thumbup:


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