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Old 09-01-2014, 07:50 PM   #1 (permalink)
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Default Piro flip at the flick of a switch?

Is this a Piro Flip?

Sorry about the crappy video, but just after confirmation.

https://www.youtube.com/watch?v=AAQRObFPmI8
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Old 09-01-2014, 08:41 PM   #2 (permalink)
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Nope. Sorry. It is basically a half piro flip followed by a roll to upright.

Slow it down, break it into components so you understand the whole thing. Use slow motion on the sim.

Posting this in the flight school forum may be better as well.
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Old 09-01-2014, 08:51 PM   #3 (permalink)
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Quote:
Originally Posted by Code3Medic View Post
Nope. Sorry. It is basically a half piro flip followed by a roll to upright.

Slow it down, break it into components so you understand the whole thing. Use slow motion on the sim.

Posting this in the flight school forum may be better as well.
Its posted here, because it is a programmed move in the taranis.(flick of a switch)
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Old 09-01-2014, 09:44 PM   #4 (permalink)
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You have to share your EEPE file for this one.
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Old 09-01-2014, 11:52 PM   #5 (permalink)
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What!! A switch operated Piroflip?? YES Post the eepe please!!!
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Old 09-02-2014, 12:15 AM   #6 (permalink)
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Quote:
Originally Posted by K-rash View Post
Its posted here, because it is a programmed move in the taranis.(flick of a switch)
Done at the flick of a switch, that's

LUA or mixes?

Please post. .eepe (and any supporting files). (Otherwise I will be forced to build my own )

Awesome work man!
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Old 09-02-2014, 02:13 AM   #7 (permalink)
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Piroflip.eepe

I think this has the right ingredients... timing will need adjustment by someone who can actually do or recognise a PF
iu2(SE down arrow), SD-,SG- to flip.
iu2, SD up or down, SG-to piro only.
Attached Files
File Type: eepe Piroflip.eepe (77.0 KB, 157 views)
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Old 09-02-2014, 02:46 AM   #8 (permalink)
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Quote:
Originally Posted by K-rash View Post
Piroflip.eepe

I think this has the right ingredients... timing will need adjustment by someone who can actually do or recognise a PF
iu2(SE down arrow), SD-,SG- to flip.
iu2, SD up or down, SG-to piro only.
Like what you have done with the mixes. Elegant.

Timed on a 2s flip/roll rate (1u and 1d). No collective adjustments either (up to pilot). May just need some tuning in the delays and durations.

I'll have to experiment with this tonight (in UK - so at least 12 hours away - time permitting of course).
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Old 09-02-2014, 02:58 AM   #9 (permalink)
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Thanks Arch...
My plan is BD3sx horizon mode at each end of it.
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Old 09-02-2014, 06:10 AM   #10 (permalink)
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Here's v4....piro v4.eepe
Lots more tuneability.... Rudder trim adjusts rudder piro rate... Aileron trim adjusts cyclic piro rate.... A- will read the value for these
Got to be careful adjusting cyclic pyro rate as logic switches 8 and 11 have a activation value that may require adjustment depending where you go with the cyclic rates.
Sorry again for the crappy video... but I think it shows the possibilities with the Taranis.
https://www.youtube.com/watch?v=X-JI-mvw8Fw
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Old 09-02-2014, 08:16 PM   #11 (permalink)
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It's wrong!!!!.... what you see at the moment is not a stir(more of a figure eight)... still kind of a cool move, and it does piro and flip simultaneously...but alas, not a piro flip as we know it.
I will fix it tonight.


ps. It would be cool if companion could simulate what the stick motion would look like for a given sequence
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Old 09-02-2014, 08:22 PM   #12 (permalink)
 

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Or you could learn to piroflip?
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Old 09-02-2014, 08:38 PM   #13 (permalink)
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last video saying it's Private
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Old 09-02-2014, 08:47 PM   #14 (permalink)
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Quote:
Originally Posted by banditpowdercoat View Post
last video saying it's Private
Fixed.
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Old 09-02-2014, 11:28 PM   #15 (permalink)
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Quote:
Originally Posted by TheVortex3d View Post
Or you could learn to piroflip?
I think you miss the point.

A press button piro-flip (TX control only with no telemetry feedback) will never be as good as a move practiced by a heli master. The point is that basis for any move can be programmed in to the TX and made replay-able.

The practical application for this could be in tuning your IRL heli (to your sim, to another heli, to itself). In essence, it takes a lot of the human fuzziness out of the calibration.

Want to tune your TRex 450 to have the same responsiveness as your Goblin 770? No problem! If the piro-flips work the same on each, the tail, tilt and roll rates now match. You 450 can now be a pretty accurate beater for the 770.

The work K-rash is doing is great.

Best (and worst) part is that since it is not using any telemetry, it is F3C comp legal. Wonder how long it will take before this has rules made against it for competition. (I can see this escalating to become a programming skills contest more than a flying skills contest till it is legislated out).
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Old 09-03-2014, 06:42 AM   #16 (permalink)
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Is this a piro flip?
https://www.youtube.com/watch?v=EjezJsrxkPQ



v7.eepe
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Old 09-03-2014, 09:21 AM   #17 (permalink)
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Quote:
Originally Posted by K-rash View Post
Going to have to start judging these by the same criteria as people working on these in flight school.

It is pirouetting and changing attitude, but the disc never gets through to flat inverted.

For a piro-flip, the rotor disc must do a flip (like a coin or plate flipping), While that flipping motion is occurring with the rotor, the heli must be pirouetting.

FAI definition of a piro-flip is minimum of 1 360 degree tail rotation for each 360 degree rotor flip. So minimum standard is 360/360. For the full FAI move (K factor 8), you must do 3 in succession. A lot define here define a 360/360 as a half piro-flip. I prefer the 360/360 nomenclature. If you do a 720/360 piro flip, this satisfies everyones definition. Max allowed for FAI is 1080/360 piro-flips in the manoeuvre.

I have done some work on an LUA script to try do this, but it may end up a dismal failure, so please persist. It looks like you are very close (just more tuning and tweaking).
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Old 09-03-2014, 11:47 AM   #18 (permalink)
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Quote:
Originally Posted by ArchmageAU View Post
The practical application for this could be in tuning your IRL heli (to your sim, to another heli, to itself). In essence, it takes a lot of the human fuzziness out of the calibration.

Want to tune your TRex 450 to have the same responsiveness as your Goblin 770? No problem! If the piro-flips work the same on each, the tail, tilt and roll rates now match. You 450 can now be a pretty accurate beater for the 770.

The work K-rash is doing is great.
That's a very interesting point. That helped me see some benefit that I might be more interested in using.

Set up just a simple sequence of things to consistently test your tail tuning, cyclic gain, etc. A hard punch-out, right-piro, left-piro, hard cyclic inputs, etc. If your FBL has self-level, you could activate that after each sequence, to make sure the heli is back to level.

It's likely not something I'd try soon, but it's an interesting example of a practical use.

Side "rant": I wish all FBL systems expressed flip/roll/yaw rates in actual units, not an arbitrary scale. Degrees/second, or similar. My iKon uses actual units, but my VBar does not, just 0-100. So I can't simply match the values to make my VBar 450 flip/roll/yaw at similar speeds to my iKon X5.
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Old 09-03-2014, 01:22 PM   #19 (permalink)
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https://www.youtube.com/watch?v=bRpECT6np38
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Old 09-03-2014, 05:38 PM   #20 (permalink)
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Not too shabby.
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