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09-10-2014, 12:54 AM | #41 (permalink) |
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Join Date: Aug 2013
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I've been trying pinch but don't feel like I have any grip on the sticks. Maybe I'm holding the Tx wrong. This my be an odd request but can a couple people who fly pinch post pix of how you hold your transmitter?
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09-10-2014, 04:48 AM | #42 (permalink) | |
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Quote:
It's more thumbs with assistance than pencil grip. The thumb pad is half atop the stick and the index finger curls round the front. Seems to be well described in: 1st U.S. R/C Flight School - Transmitter Handling (http://www.rcflightschool.com/TransmitterHandling.pdf) I started with a lanyard (neckstrap) till I got comfortable supporting the TX weight between heels of my palms and little fingers. Was happy to be rid of the lanyard (one less thing to carry).
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09-10-2014, 08:18 AM | #43 (permalink) |
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Watch any of the One Tank Tips from Nick Maxwell. You can see his grip there. Take it straight from the master.
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09-10-2014, 08:53 AM | #44 (permalink) | ||
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Quote:
Quote:
Thanks! |
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09-10-2014, 09:13 AM | #45 (permalink) | ||
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Yep, this is the link to the video:
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09-10-2014, 09:44 AM | #46 (permalink) |
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Yea. Sorry was on my phone at the time and was too lazy to link a video.
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09-10-2014, 09:52 AM | #47 (permalink) |
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Thanks everybody. The other thing I was considering is some different sticks or grip tape on mine. Lookin forward to watching the videos.
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09-10-2014, 10:19 AM | #48 (permalink) |
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Eg:
Oddly enough, I never watch my fingers, but I think I curl a little less over the top of the sitck than Nick (maybe I'm doing it wrong ).
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09-10-2014, 10:34 AM | #49 (permalink) |
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I've tried it like Nick pinches, but it doesn't work well for me. To each his own.
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YS Powered Rave ENV Stretch Protos 500, Stretch Mini Protos, 180 Trio |
09-24-2014, 12:03 PM | #50 (permalink) |
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For the record the best is Dr. Pepper, with a splash of Capt. Morgan!
I thumb the left stick and pinch the right, always have. I also support my transmitter with a neck strap. |
10-07-2014, 05:34 AM | #51 (permalink) |
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i'm a 100% thumber and tbh the only problem i have is 'thumb slippage' doing some maneuvers like piro circuits, or violent ones like piro tic tocs. normal flying is not usually a problem though. but yeah, sometimes your thumb starts to work sideways off if the stick spikes arnt very sharp and you have stop to lift off and replace your thumb in the middle.
i have just bought a dx7s and its highlighted how bad this can be, as its sticks are not as spikey as my old dx6i ones, which i didnt have so much of a problem with. i tried putting the rubber grommets from my mini titan skids on the sticks to give more grip, but that was even worse. so i am going to get some viciously spikey uprated sticks in my next hk order so hopefully it will improve matters. thumb lacerations are a small price to pay for good control. this is the only downside i can see with thumb control. using thumbs is unlikely to give anything much away to pinching in terms of accuracy and especially speed (apart from the occasional slippage problem, which i admit could be 'fatal' in some circumstances) as you can pivot in a circular movement from the top with no interference from other digits and can hold the radio securely with your hand to apply pressure. id like to try pinching as i can absolutely see the benefit of being able to steady the stick from the side in some cases, but i cannot get my index finger onto the stick comfortably. i dont think my hands are flexible enough and i dont like not being able to grip the tx securely
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PHOENIX SIM. GOBLIN FIREBALL. SPEKTRUM DX7S |
10-07-2014, 02:09 PM | #52 (permalink) |
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As a sidenote, I have found that the Spektrum DX9 or DX18 sticks to be an awesome replacement for the awful stock ones. I have also tried the HK futaba sticks which are spikey but their shape doesn't help much with slipping.
TBH I also had slipping problems with both pinching and thumbs . I realized that it is not pinch vs thumb that makes one a better pilot, it is only continuous practise that makes the difference. I can now comfortably fly both thumbs and pinch to the point that there is no difference in my flying. I'd say stick with thumbing cause it is really just a big waste of time, which you can spent practising new stuff instead of almost relearning every maneuver you already know.
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Andreas M. Compass 7HVU Logo 600SX V2 Blade 450X |
10-08-2014, 05:34 AM | #53 (permalink) |
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thanks for the tip. i havnt found any actual dx9 sticks for sale but i found these upgrade sticks on ebay uk for dx7s. not sure how they differ from the hk ones though; the ends look the same to me, ie spiky! ive noticed wide sticks for sale, but i dont think they are so good as narrow ones as the pivot point is best kept in the center of the thumb for consistency and security.
http://www.ebay.co.uk/itm/2011690690...%3AMEBIDX%3AIT here are the hk ones. http://www.hobbyking.com/hobbyking/s...arehouse_.html
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PHOENIX SIM. GOBLIN FIREBALL. SPEKTRUM DX7S |
10-08-2014, 10:00 PM | #54 (permalink) |
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Take it for what it's worth, I haven't been flying all that long but I have already come to the conclusion that thumbs are fast and allow for quick movements but they aren't particularly good at holding a partial throw on one axis, while moving the other. For instance, when doing piro flips, it's difficult with thumbs to hold the rudder halfway in one direction, while pumping and reversing the collective WITHOUT also affecting the piro rate. I think this is why guys like Youngblood use modified controllers with the rudder pot being on top of the stick, so you can set a constant piro rate and then let go of the pot and adjust collective without changing piro.
Pinch seems like it's easier to get that fine control that helps hold the rudder at a certain angle while changing collective.
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10-09-2014, 07:35 AM | #55 (permalink) |
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yeah its really hard to hold the rudder off center, while doing the collective up and down motion. but its the collective i get wrong rather than the piro rate... therefore my piro flips dont stay very level. i still find it almost impossible to give the tiny inputs to that channel to piro flip without a bounce. to complicate matters i also find the amount of rudder stick you have to give is not constant because the tail movement is not that consistent due to wind, ie it speeds up /down by itself, so you have to keep altering it all the time as well. that really throws me out when trying to piro flip my 450. so whether another digit 'steadying' would help get those tiny quick inputs better im not confident, because the problem is not really with steadying, IMO, so much as tiny inputs and exact timing, which (theoretically) you can probably do quicker with just thumbs.
i suppose only a pro who has used both thumb and pinch for a long time, and can alternate to test different maneuvers with each, can really know which is best. but then again they can only speak for themselves as everyones 'biomechanics' are slightly different
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PHOENIX SIM. GOBLIN FIREBALL. SPEKTRUM DX7S |
10-10-2014, 10:15 AM | #56 (permalink) |
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Are there any good pilots that thumb in F3N or such which requires precision?
Sent from my iPad using Tapatalk
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10-10-2014, 01:40 PM | #57 (permalink) |
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I know that Jamie Robertson and Kyle Dahl (only cyclic) use thumbs and they are very precise and technical to my eyes. I also know there are a few F3C pilots that use thumbs and score very high.
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Andreas M. Compass 7HVU Logo 600SX V2 Blade 450X |
10-10-2014, 09:43 PM | #58 (permalink) |
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It's all about the technique, and execution. And stick time.
I know there are two most heralded ways to become a proficient F3C pilot. 1. Tone down the machine, and radio settings. Tune your stick throws to only give as much cyclic needed for the aero patterns at full stick. Or, set up dual rates where you have superior stick resolution during hovering patterns. 2. Keep it snappy and responsive, and ..."fly the everloving crap out of it" for practice. Same thing with thumbing vs. pinching. Both can be used to full effect, with different methods.
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10-11-2014, 05:25 AM | #59 (permalink) | ||
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Quote:
Quote:
Thnx. The reson I asked is I thumb but find it hard to be really precise in some maneuvers. If I am going to switch to pinch I should do it now while I only have been doing this for a couple of months as I imagine it gets harder the longer I wait. But if there are some that can do it I can too. Ill just have to practise more. |
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10-11-2014, 06:31 AM | #60 (permalink) |
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id just stick with what you are doing and hammer the manuever till jou can do it without thinking. precision only comes with practice, unless you have the neurons you cant do it. eventually you will be able to just 'snap' into any hover oriention, upright or inverted, and hold it there with minimum correction. then only complex 3d stuff will really tax you. but this takes hundreds /thousands of hours of sim practice. unless it really feels uncomfortable, a change in stick method wont help much. logically, there wouldnt be so many pro level thumbers if it was impossible to be precise. it takes literally years of practice to deftly and stylishly 'lock into' maneuvers at any angle, and throw it about crazily like the pros do. bare in mind some of them have been flying over a decade (not that it takes that long to get really good).
just fitted my uprated dx7s sticks off ebay. much better feel, and look really nice too!
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